Tag: beginner

Saving game… please don’t turn off your browser.

This is going to be a short post (I think) about┬ásaving data in Unity3D. Been working on a save-mechanism for the game. Turns out I should’ve started implementing…

Inventing an inventory in Unity3D (Part 2)

Since I made the last post (yesterday…) I’ve rewritten some of the code for the inventory to allow saving/loading, but in this post I will continue with the…